Accessibility
Every setting here is free, and there from your first launch.
Colorblind palettes
Two palettes recolor the tiles: Red-Green (Deuteranopia / Protanopia) and Blue-Yellow (Tritanopia). Color Symbols, a separate switch, adds a shape to each color and works with either.
Left-handed mode
Swaps the controls and power-ups to the other side of the screen.
Reduced motion
Turns off screen shake and the bigger effects. It follows your device's setting too. Every level still plays the same.
Haptics
Vibration for turns, placements and wins, set to Off, Subtle or Full.
Sound and music, apart
Sound and Music each have their own switch and volume. Play silent, with effects only, or with everything.
Six languages
English, Spanish, German, French, Portuguese (Brazil) and Hindi (Hinglish, in Latin script). Menus, tutorials and game text are all translated.
Plays offline
After the first launch you can play without a connection. Progress syncs when you reconnect.
Your progress, on any device
Link Apple, Google or an email address and your progress follows you to your next phone.
Keyboard controls
With a hardware keyboard: 1 to 9 picks a block, A/D or the left and right arrows rotate it, W/S or up and down flip it, and Enter or Space places it.
Screen reader support
Menus, sign-in, the store, and settings are labeled for screen readers, and during a level the board describes its cells and your blocks and announces each placement. Playing a level with a screen reader on a touchscreen isn't supported yet. It's planned for after launch.
Readable contrast
Text is checked against the WCAG AA contrast minimum. There isn't a separate high-contrast mode yet.
Never behind a paywall
Every setting on this page is free, for every player.
Missing something?
If something here doesn't work for you, or a setting would make the game playable for you, tell us.
Contact us